SKETCH EXPRESS: A Control System For facial Animation |
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Finding
an effective control interface to manipulate complex geometric objects has
traditionally relied on experienced users to place the animation controls.
This process, whether for key framed or for motion captured animation, takes
a lot of time and effort. We introduce a novel sketching
interface control system inspired in the way artists draw, in which a stroke
defines the shape of an object and reflects the user’s intention. We also
introduce the canvas, a 2D drawing region where the users can make
their strokes, which determines the domain of interaction with the object. We
show that the combination of strokes and canvases provides a new way to
manipulate the shape of an implicit volume in space. And most importantly, it
is independent from the 3D model rig.The strokes
can be easily stored and reused in other characters, allowing retargeting of
poses. Our interactive approach is illustrated using facial models of
different styles. As a result, we allow rapid manipulation of 3D faces on the
fly in a very intuitive and interactive way. Our informal study showed that
first time users typically master the system within seconds, creating
appealing 3D poses and animations in just a few minutes. |
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