2013
LIFEisGAME official presentation
Inter-Acting: Understanding interaction with performance-driven puppets using low-cost optical motion capture device
Luís Leite and Verónica Orvalho
Journal International Journal of Advanced Computer Science | Vol. 3, No. 2 | February 2013
2012
A proposal for a visual speech animation system for European Portuguese
José Serra, Manuel Ribeiro, João Freitas, Verónica Orvalho and Miguel Sales Dias
Journal Communications in Computer and Information Science | Springer |
Proceedings ATVS Biometric Recognition Group of the Universidad Autónoma de Madrid, the Spanish Thematic Network on Speech Technology (RTTH) and the ISCA Special Interest Group on Iberian Languages- iberSPECCH2012 | Madrid, Espanha | November 2012
Perceiving Interactive Sketching Through Facial Expressions
José Miranda, Xenxo Alvarez, José Soleno, A. Augusto Sousa, Irina Fernández and Verónica Orvalho
Proceedings of the ACM Symposium on Applied Perception- SAP | Pp. 127 | Los Angeles, USA | August 2012 | BEST POSTER /DEMO :: SELECT FOR SIGGRAPH’12
A New Marker-Less 3D Kinect-Based System for Facial Anthropometric Measurements
Claudio Loconsole, Nuno Barbosa, Antonio Frisoli and Verónica Costa Orvalho
Journal Computer Science: Lecture Notes on Computer Science | Vol. 7378/2012 Pp. 124-133 |
Proceedings of the VII Articulated Motion and Deformable Objects-AMDO | Andratx, Mallorca, Spain | July 2012
A Facial Rigging Survey
Veronica Orvalho, Pedro Bastos, Bruno Oliveira and Xenxo Alvarez
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics – EUROGRAPHICS, Vol. 32, Pp. 10 – 32 | Cagliari, Italy | May 2012
[ State-of-the-Art Reports-STARs paper* ] *ONLY EIGHT ARTICLES WERE SELECTED
Sketch express: A sketching interface for facial animation
Jose Miranda, Xenxo Alvarez, João Orvalho, Diego Gutierrez, Augusto Sousa and Veronica Orvalho
Journal Computer & Graphics- An International Journal of Systems & Applications in Computer Graphics | Issue 6, Volume 36, Pp. 585-595 | March 2012
Mind Maps as Behavior Controllers for Virtual Character
Tiago Fernandes, José Serra, Juan Órdoñez and Veronica Orvalho
ACM SIGCHI Conference on Human Factors in Computing Systems- CHI | Austin, United States | May 2012 [Paper Acceptance Rate: 23%]
Shape your Body: Control a Virtual Silhouette Using Body Motion
Luís Leite and Verónica Orvalho
ACM SIGCHI Conference on Human Factors in Computing Systems- CHI | Austin, United States | May 2012 [Paper Acceptance Rate: 23%]
An Interactive Game for Teaching Facial Expressions to Children with Autism Spectrum Disorders
Veronica Orvalho, Suyog Jain, Birgi Tamersoy, Yan Zhang and Jake Aggarwal
Proceeding of the IEEE International Symposium on Control, Communications and Signal Processing – ISCCSP | Rome, Italy | May 2012 | *Invited paper*
Automatic Visual Speech Animation
José Serra, João Freitas, Miguel Dias and Verónica Orvalho
Demo: 10th International Conference on Computational Processing of the Portuguese Language-PROPOR | Coimbra, Portugal | April 2012
Virtual Marionette
Luís Leite
Proceedings of the ACM 16th International Conference in Interactive User Interface- IUI | Lisbon, Portugal | February 2012 [Paper Acceptance Rate: 23%]
A Demo of a Facial UI Design Approach for Digital Artists
Pedro Bastos, Xenxo Alvarez and Verónica Orvalho
Proceedings of the ACM 16th International Conference in Interactive User Interface- IUI | Lisbon, Portugal | February 2012 [Paper Acceptance Rate: 23%]
2011
Sketch express: A sketching interface for facial animation
Jose Miranda, Xenxo Alvarez, João Orvalho, Diego Gutierrez, Augusto Sousa and Veronica Orvalho
Proceedings of the 8th Eurographics Symposium on Sketch-Based Interfaces and Modeling-SBIM | Vancouver, Canada | August 2011 | BEST PAPER AWARD [Paper Acceptance Rate:50%]
Improving Communication Skills of Children with ASDs through Interaction with Virtual Characters
Bretagne Abirached, Jake Aggarwal, Birgi Tamersoy, Yan Zhang, Tiago Fernandes, Jose Miranda, Verónica Orvalho
Proceedings of the IEEE International Conference on Serious Games and Applications for Health-SEGAH, Vol. 1, pp. 1 – 1 | Braga, Portugal | November 2011
Anim-actor: understanding interaction with digital puppetry using low-cost motion capture
Luís Leite and Veronica Orvalho
Proceedings of the International Conf. on Advances in Computer Entertainment Technology-ACE, Vol. 8, pp. 488 – 501 | Lisbon, Portugal | November 2011 [Paper Acceptance Rate: 26%]
LIFEisGAME: A Facial Character Animation System to Help Recognize Facial Expressions
Tiago Fernandes, Samanta Alves, José Miranda, Cristina Queirós and Verónica Orvalho
Proceedings of the Conference on Enterprise Information System-CENTERIS HCist, Volume 221, Part 6, 423-432 | Vilamoura, Portugal | October 2011 |
LIFEisGAME: An approach to the utilization of serious games for therapy for children with ASD
Tiago Fernandes, Samanta Alves, José Miranda, Cristina Queirós, Verónica Orvalho
Proceedings of the Conference on Enterprise Information System-CENTERIS HCist, Vol. 1, pp. 1 – 1 | Vilamoura, Portugal | October 2011
A Demo of a Dynamic Facial UI for Digital Artists
Pedro Bastos, Xenxo Alvarez, Verónica Orvalho
Proceedings of the 13th IFIP TC 13 International Conference on Human-Computer Interaction- Part IV- INTERACT | Lisbon, Portugal | Setembro 2011
[Paper Acceptance Rate: 28% ]
Interactive Technology: Teaching People with Autism to Recognize Facial Emotions
José Miranda, Tiago Fernandes, Verónica Orvalho
Book Chapter: Autism Spectrum Disorders – From Genes to Environment, InTech- Chapter 15 | September 2011
2010
Fast creation of look-a-like avatars
Xenxo Alvarez, Anna I. Bellido Rivas, Nuno Barbosa, Kristopher J. Blom, Bruno Oliveira, Verónica Orvalho
4ª Conferência de Ciência e Artes dos Videojogos | Porto, Portugal | December 2010
A Practical Appearance Model for Dynamic Facial Color
Jorge Jimenez, Timothy Scully, Nuno Barbosa, Craig Donner, Xenxo Alvarez, Teresa Vieira, Paul Matts, Veronica Orvalho, Diego Gutierrez and Tim Weyrich
Journal ACM Transactions on Graphics (TOG) | Issue 6, Vol. 29, Article 141, Pp. 1-10 | December 2010
A Practical Appearance Model for Dynamic Facial Color
Jorge Jimenez, Timothy Scully, Nuno Barbosa, Craig Donner, Xenxo Alvarez, Teresa Vieira, Paul Matts, Veronica Orvalho, Diego Gutierrez and Tim Weyrich
Proceedings of the ACM SIGGRAPH Asia | Seoul, Republic of Korea | December 2010
[Paper Acceptance Rate: 18% ]
Easy Rigging of Face by Automatic Registration and Transfer of Skinning Parameters
Ludovic Dutreve, Alexandre Meyer, Veronica Orvalho and Sada Bouakaz
Journal Computer Visions and Graphics: Lecture Notes in computer Science | Volume 6374, Pp. 333-341|
Proceedings of the International Conference on Computer Vision and Graphics- ICCVG | Warsaw, Poland | September 2010
2009
What a Feeling: Learning Facial Expressions and Emotions
Verónica Orvalho, José Miranda, Augusto Sousa
Videogames Conference | Aveiro, Portugal | November 2009
T-LIFE: Therapeutic LearnIng of Facial Emotions
Verónica Orvalho, Miguel Coimbra, Miguel Dias, Mel Slater, Diego Gutierrez and Julian Flores
The European Future Technologies Conference | Prague, Czech Republic | April 2009
Facial Sinthesys of 3D Avatars for Therapeutic Applications
Verónica Orvalho, José Miranda, Augusto Sousa
Journal: Studies in Health Technology and Informatics, Vol. 144 pp.96-98 | January 2009
2008
Transferring the Rig and Animations from a Character to Different Face Models
Verónica Costa Orvalho, Ernesto Zacur and Antonio Susin
Journal: Computer Graphics forum, The Eurographics Association and Blackwell Publishing Ltd | Issue 8 | Volume 27, Pp. 1997–2012 | December 2008
A System to Reuse Facial Rigs and Animations
Verónica Costa Orvalho
In ECAG Workshop of Facial and Bodily Expressions for Control and Adaptation of Games-IEEE FG | Amsterdam, Holland | September 2008
2007
Creating Faces: Reusing Character Rig and Animations
Verónica Costa Orvalho and Antonio Susin
Poster: Eurographics/ACM SIGGRAPH Symposium on Computer Animation-SCA |San Diego, USA | August 2007
Fast and reusable facial rigging and animation
Verónica Costa Orvalho and Antonio Susin
Proceedings of the 34th International Conference and Exhibition on Computer Graphics and Interactive Techniques-ACM SIGGRAPH -Sketches | San Diego, USA | August 2007 [ Paper Acceptance Rate: 24% ]
Creating the Virtual Self: Reusing Facial Animation in Different Avatars
Verónica Costa Orvalho, Ernesto Zacur and Antonio Susin
SIGPHI: Mundos Digitales, pp. 133-138 | A Coruña, Spain | July 2007
2006
Transferring a Labeled Generic Rig to Animate Face Models
Verónica Costa Orvalho, Ernesto Zacur, Antonio Susin
Proceedings of the 4th International Conference on Articulated Motion and Deformable Objects-AMDO, pp. 21-31 | Mallorca, Spain | July 2006
Transferring Facial Expressions to Different Face Models
Verónica Orvalho, Ernesto Zacur and Antonio Susin
Proceedings of the 3rd Ibero-American Symposium in Computer Graphics-SIACG, pp.13-20 | Santiago de Compostela, Spain | July 2006
